Fb2 XNA 4.0 Game Development by Example: Beginner's Guide – Visual Basic Edition ePub
by Kurt Jaegers
Category: | Games and Strategy Guides |
Subcategory: | Technologies and Computers |
Author: | Kurt Jaegers |
ISBN: | 1849692408 |
ISBN13: | 978-1849692403 |
Language: | English |
Publisher: | Packt Publishing (December 23, 2011) |
Pages: | 424 |
Fb2 eBook: | 1842 kb |
ePub eBook: | 1202 kb |
Digital formats: | mobi doc mbr lit |
In DetailXNA Game Studio enables hobbyists and independent game developers to easily create video games, and now gives .
In DetailXNA Game Studio enables hobbyists and independent game developers to easily create video games, and now gives that power to Visual Basic developers. XNA lets you bring your creations to life on Windows, the Xbox 360 and the Windows Phone platforms. The latest release of XNA has added support to Visual Basic and therefore, Visual Basic developers now have the power to give life to their creativity with XNA. This book covers both the concepts and the implementations necessary to get you started on bringing your own creations to life with XNA.
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A basic knowledge of Visual Basic would be needed to kickstart your game development
A basic knowledge of Visual Basic would be needed to kickstart your game development. Kurt Jaegers is a database administrator by day, and a long-time hobbyist game developer, having built games for everything from the Commodore 64 to the Xbox 360. He is the owner of xnaresources.
This book is a step-by-step tutorial that includes complete source code for all of the games covered. It adopts an engaging style to teach all the game development concepts. Each block of code is explained, and game development concepts are diagrammed and covered in detail.
Games & Strategy Guides. This author, Kurt Jaegers, is very good about getting you into the code and actually writing functioning games immediately
Games & Strategy Guides. This author, Kurt Jaegers, is very good about getting you into the code and actually writing functioning games immediately. I can't tell you how many books I've bought where I had to skip several chapters of basics such as flow control, assigning variables, and what not. This book has none of that. Unfortunately, I find that it barely skims the surface of XNA (methods, functions, common practices).
by Example: Beginner's Guide : Create Exciting Games with Microsoft XNA . 0GameDevelopment byExampleBeginners Guide. Conventions Timeforaction heading
Xna . Game Development by Example: Beginner's Guide : Create Exciting Games with Microsoft XNA . Packt Publishing Ltd, 24 сент. This book is a step-by-step tutorial that includes complete source code for all of the games covered. Conventions Timeforaction heading. Time for actioncreating a new Windows game project.
Fresh writing filled with many fun examples that introduce you to game programming concepts and implementation with XNA .
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