» » Technologies for Interactive Digital Storytelling and Entertainment: Second International Conference, TIDSE 2004, Darmstadt, Germany, June 24-26, 2004, Proceedings (Lecture Notes in Computer Science)

Fb2 Technologies for Interactive Digital Storytelling and Entertainment: Second International Conference, TIDSE 2004, Darmstadt, Germany, June 24-26, 2004, Proceedings (Lecture Notes in Computer Science) ePub

by Stefan Göbel,Ulrike Spierling,Anja Hoffmann,Ido Iurgel,Oliver Schneider,Johanna Dechau,Axel Feix

Category: Computer Science
Subcategory: Technologies and Computers
Author: Stefan Göbel,Ulrike Spierling,Anja Hoffmann,Ido Iurgel,Oliver Schneider,Johanna Dechau,Axel Feix
ISBN: 3540222839
ISBN13: 978-3540222835
Language: English
Publisher: Springer; 2004 edition (August 5, 2004)
Pages: 308
Fb2 eBook: 1553 kb
ePub eBook: 1858 kb
Digital formats: rtf txt lrf azw

It’s tied up with the notion of storytelling as an effective means for the communication of knowledge and social values since the existence of humankind. An international follow-up was planned: the 1st International Conference on Technologies for Interactive Digital Storytelling and Entertainment (TIDSE 2003).

It also builds a bridge between current academic trends investigating and formalizing computer games.

FREE shipping on qualifying offers. It also builds a bridge between current academic trends investigating and formalizing computer games.

Start by marking Technologies for Interactive Digital Storytelling and Entertainment .

Start by marking Technologies for Interactive Digital Storytelling and Entertainment: Second International Conference, TIDSE 2004, Darmstadt, Germany, June 24-26, 2004, Proceedings (Lecture Notes in Computer Science) as Want to Read: Want to Read savin. This book constitutes the refereed proceedings of the Second International Conference on Technologies for Interactive Digital Storytelling and Entertainment, TIDSE 2004, held in Darmstadt, Germany in June 2004.

Proceedings Author: Stefan Göbel, Ulrike Spierling, Anja Hoffmann, Ido Iurgel, Oliver Schneider, Johanna Dechau, Axel Feix Published by Springer Berlin Heidelberg ISBN: 978-3-540-22283-5 DOI: 1. 007/b98252. Table of Contents: Embodied Agents and Meaningful Motion. Stepping into the Interactive Drama. From Another Point of View: Art-E-Fact. Action! Directing Real Actors and Virtual Characters. Object Oriented Prompted Play (O2P2): A Pragmatic Approach to Interactive Narrative

In Darmstadt, a first national workshop on Digital Storytelling was organized by ZGDV .

In Darmstadt, a first national workshop on Digital Storytelling was organized by ZGDV .

Interactive entertainment device. Selected papers published in this conference will be considered for publication in ACM Computers in Entertainment. January 2001 · The Journal of the Acoustical Society of America. As early as 1953 a technique was developed in Germany utilizing the vertical blanking interval of the television signal for the transmission of test signals. 1 By 1956 use of the vertical interval for test signal transmission was. authorized, here in the United States and soon became widespread.

This book constitutes the refereed proceedings of the Second International Conference on Technologies for Interactive Digital Storytelling and Entertainment, TIDSE 2004, held in Darmstadt, Germany in June 2004

This book constitutes the refereed proceedings of the Second International Conference on Technologies for Interactive Digital Storytelling and Entertainment, TIDSE 2004, held in Darmstadt, Germany in June 2004

Stefan Gobel, Ulrike Spierling, Anja Hoffmann.

Stefan Gobel, Ulrike Spierling, Anja Hoffmann. It's tied up with the notion of storytelling as an effective means for the communication of knowledge and social values since the existence of humankind. It also builds a bridge between current academic trends investigating and formalizing computer games, and developments towards the experience-based design of human-media interaction in general.

Technologies for Interactive Digital Storytelling and Entertainment : Second International Conference .

Technologies for Interactive Digital Storytelling and Entertainment : Second International Conference, TIDSE 2004, Darmstadt, Germany, June 2004, Proceedings.

Includes bibliographical references and index.

Are you sure you want to remove Technologies for interactive digital storytelling and entertainment from your list? Technologies for interactive digital storytelling and entertainment. second international conference, TIDSE 2004, Darmstadt, Germany, June 24-26, 2004 : proceedings. by TIDSE 2004 (2004 Darmstadt, Germany). Includes bibliographical references and index.

Interactive Digital Storytelling has evolved as a prospering research topic banding together formerly disjointed disciplines stemming from the arts and humanities as well as computer science. It’s tied up with the notion of storytelling as an effective means for the communication of knowledge and social values since the existence of humankind. It also builds a bridge between current academic trends investigating and formalizing computer games, and developments towards the experience-based design of human-media interaction in general. In Darmstadt, a first national workshop on Digital Storytelling was organized by ZGDV e.V. in 2000, which at that time gave an impression about the breadth of this new research field for computer graphics (DISTEL 2000). An international follow-up was planned: the 1st International Conference on Technologies for Interactive Digital Storytelling and Entertainment (TIDSE 2003). Taking place in March 2003, it showed a more focussed range of research specifically on concepts and first pro- types for automated storytelling and autonomous characters, including modelling of emotions and the user experience. At TIDSE 2004, an established and still-growing community of researchers ga- ered together to exchange results and visions. This confirms the construction of a series of European conferences on the topic – together with the International Conf- ence on Virtual Storytelling, ICVS (conducted in 2001 and 2003 in France) – which will be further cultivated.
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