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Fb2 Blood Bowl ePub

by Matt Forbeck

Category: Genre Fiction
Subcategory: Fiction
Author: Matt Forbeck
ISBN: 1844162001
ISBN13: 978-1844162000
Language: English
Publisher: Games Workshop (August 30, 2005)
Fb2 eBook: 1718 kb
ePub eBook: 1632 kb
Digital formats: rtf mobi lit mbr

FREE shipping on qualifying offers. In a fantasy kingdom where violence is a way of life the number one sport is Blood Bowl - Gridiron where anything goes.

FREE shipping on qualifying offers. Dirk 'Dunk' Hoffnung.

Blood Bowl (Blood Bowl Dead Ball, Death Match, Rumble in the Jungle, The Blood Bowl Omnibus, and Blood Bowl eBook Collection. 5 primary works, 6 total works. In a fantasy kingdom where violence is a way of.

Matt Forbeck is an award-winning and New York Times-bestselling author and game designer. He has over thirty novels and countless games published to date. His latest work includes the Star Wars: Rogue One junior novel, Dungeonology, Captain America: The Ultimate Guide to the First Avenger, Halo: New Blood, the Magic: The Gathering comics, The Marvel Encyclopedia, and the upcoming Shotguns & Sorcery tabletop roleplaying game based on his novels.

Blood Bowl - 01. Matt Forbeck. Hi there, sports fans, and welcome to the Blood Bowl for tonight’s contest

Blood Bowl - 01. Hi there, sports fans, and welcome to the Blood Bowl for tonight’s contest. You join us here with a capacity crowd, packed with members of every race from across the known world, all howling like banshees in anticipation of tonight’s game. Oh, and yes there are some banshees.

Matt Forbeck (born August 4, 1968) is an American author and game designer from Beloit, Wisconsin. Forbeck first became interested in role-playing games at age 13 when he started playing Dungeons & Dragons. He graduated in 1989 from the Residential College at the University of Michigan with a degree in creative writing. Forbeck has worked full-time on games and fiction since graduating from college.

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Matt Forbeck - the complete book list. Fourth Blood Bowl novel that follows the rags to riches career of star thrower Dunk Hoffnung and his team the Bad Bay Hackers.

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Wizards of the Coast.

Writer and Game Designer · 1988 to present. I design tabletop and electronic games and toys and write novels, comics, essays, magazine articles, nonfiction books, short stories, and screenplays. Adventure Game Division Director · November 2002 to October 2004 · Madison, Wisconsin. Wizards of the Coast.

In a fantasy kingdom where violence is a way of life the number one sport is Blood Bowl - Gridiron where anything goes. Dirk 'Dunk' Hoffnung, once a barbarian swordsman, is now a rookie quarterback in the toughest football league you've ever seen. Follow his career as he goes from Most Promising Newcomer to MVP!

Comments to eBook Blood Bowl
Brariel
Why is it a must-have? Because it is fun! It gives story to all of the thousands of games the serious Blood Bowl player has played on the pitch. It gives voice to the figures or electrons that the serious Blood Bowl coach has had fight, play and die on the pitch.

I play a great deal of Blood Bowl between the table-top & computer versions and I loved this book! As far as a summary, read the really long reviews already posted. Better yet. Just buy the book, read it yourself and have a ball!

The only way you can hate this book is if you have no soul whatsoever. I find more and more gamers these days are without a great deal of intelligence or wit - in other words -- soul. That is why most of the game companies are having to dumb down their games to keep these persons and others like them buying their product.

This book is a fall-from-grace then a rags-to-riches story with just a bit of a love story added in. What is really there then to knock? I guess some folk just cannot appreciate fun science fiction or fantasy stories when they are made available.

Sure folks, if you are looking for high-brow SF like Asimov or Clarke or high-brow fantasy like Tolkein or Lewis, this book and its companions are not for you. If you like a story where the protagonist has fallen from their high estate and then finds, by chance for them, a new & successful life for themselves plus love, then this book is for you.

Could it have been a better book? Sure. Just about any volume out there could have been better. Can this book stand on its own content? Yes, it can. Read thhe book folks; then play the table-top game! Enjoy life to its fullest!
Ann
Enjoyed the book.
Kupidon
If your into the Blood Bowl game, as I was (got tired of losing all the time), it's gives good background on what the game (PC or board) is all about and how things started. I'm no expert on the fantasy genre, bit it was entertaining reading.
Orevise
I saw one reviewer lay down five stars for this title. Unbelievable. This book written specifically for fans of the Games Workshop universe and for lovers of the game Blood Bowl, in particular. For everyone else it's a two or three-star read at best.

That's not to say the book is completely awful. The writer does a pretty good job of capturing the essence of the game (which has been adequately described in other reviews) and working it into a story line. However, he sometimes reaches too far for the NFL puns. For instance, the main character plays for the Bad Bay Hackers whose colors happen to be green and yellow (sound familiar?). That's swell. But check out this bit of dialogue from when he first meets the team:

"The first mate welcomed Dunk and Slick aboard as they led their mounts up the gangplank. 'The name is Cavre,' he said, pronouncing it 'carve.'"

Okay, I get it, he's punning on Brett Favre's name. Everybody in the American sports world has made a crack about Favre's name at some point. The difference is that anyone who isn't hung over from too many pints of grog would know you can't hear spelling. How would Dunk know it's spelled Cavre when the guy didn't pronounce it that way?

It's a silly error, and it's not the only one. Black Library, the press title under which all the GW fiction is published, is also notorious for poor editing, and this book is no exception.

Having taken a lead pipe to the kneecaps of this book, I will say that I enjoyed it as a pulp piece written for a particular fantasy niche market.
Bine
I read this book a while back and found it entertaining. When my son expressed interest in the game, I thought that the game and the book would be a nice birthday present. He's read through the book and is anxiously waiting to get his hands on the next. If you like American Football and Fantasy genre writing blended together with a bit of "tongue in cheek", you'll really enjoy this book.
Togor
I love this book I'm a fan of the boardgame, and this novel makes the game more interesting.
breakingthesystem
I have fond memories of the Blood Bowl board game, though I lost touch with it a long time ago, however. Imagine my surprise to find out, on a recent visit to my SF book store, that a series of books taking place in the Blood Bowl universe is coming out! I snatched up the first one, just called Blood Bowl (by Matt Forbeck), eager to relive the heady experiences of smashing ogres, nimble elves passing the pig's bladder, and dwarfs kneecapping opposing linemen. I raced through the book, and found a mixture of good and bad that left me a little wanting, but faintly satisfied.

First, let me explain what Blood Bowl is. Basically, it's fantasy football, with elves, dark elves, halflings, humans, and other various undead or monstrous (sometimes both) creatures. The objective of the game is to get the pig's bladder (ball) into the end zone to score a touchdown. You can do this by throwing it or running it, but your opposition isn't just out to tackle you. They're out to inflict as much bodily harm on you as possible. While weapons are not allowed, that doesn't stop some teams. Anything goes in Blood Bowl, and some people don't even survive the game!

The story itself revolves around Dunk Hoffnung, son of a disgraced noble family, the disgrace of which is partially Dunk's fault. He goes out on a quest to become a hero, to redeem his family name. That, however, doesn't work out, but in the process, he's discovered by an agent, Slick Fullbelly, who recruits him to a down and out Blood Bowl team that's trying to make a name for itself. While Dunk swore he'd never sink to the level of being a Blood Bowl player, he really has no choice, and he starts losing himself in it during tryouts. Unfortunately, a number of the players also trying out for the team are murdered, and Dunk is fingered! Thus begins the trying year of the Hackers, and Dunk's on-again, off-again relationship with them. The fix might be in on this league, but will Dunk cooperate?

Blood Bowl captures the light-hearted sick violence of the board game in wonderful detail. The game itself is modeled on our own North American football game, and the book has plenty of football in-jokes. The captain of the Hackers is Rhett Cavre (pronounced "Carve"), the commissioner's name is Roz-ell, and there are one or two more that I can't remember at the moment. This adds to the fun of the game, as well as the book, and I while I groaned at each one, it was a good groan. I like puns. I loved the descriptions of game within the book, especially the Dungeon Bowl, the game of which came out after I had stopped playing, so it was new to me. Basically, the teams play down in a dungeon, with teleporters that randomly take the players around the dungeon, depositing them at different points. This description was especially vivid.

What I don't like however, is the fact that there wasn't enough Blood Bowl action for my taste. A number of the games were abbreviated for one reason or another, because Dunk was tossed out (one game literally out of the stadium, and the other only metaphorically) and I found my thirst for the action going unquenched. Since I was a fan of the game, that was the first thing I was looking for, and it was wanting.

So, since there wasn't quite enough gridiron action in the book, how were the characters and the rest of the plot? They were ok, though nothing to write home about. All of the characterization was in your face, with no subtlety whatsoever. Dunk was the hero, but he was also the only one who changed much in the book, as he found that his initial dislike of the sport changed to a love of it. Everybody else pretty much played their parts with no character growth at all. That's not a major strike against the book since it is mostly a romp, but it was disappointing. Unfortunately, I didn't find Dunk that interesting, which made it a little harder to like the book.

The other problem with the book is the atrocious editing. I don't know if it's typical of Black Library books or if it's just this one, but there were so many typos in the book that even I, who doesn't generally notice these things, found a couple. There was even one instance where the character speaking was misidentified, which caused great consternation until I realized who it had to be. This was really distracting.

I did like the world that Forbeck sets up (or, perhaps, uses, since it's pretty much the same world as where the game takes place). The idiotic sports press that works hard to find the scandal under the most innocent of statements was fabulous, the attempts to bring down the up and coming star, the strange way the league tournaments are set up, all of it was fascinating stuff. Not being familiar with the game in its current incarnation (it's been apparently thriving while I was away), I don't know how much Forbeck's responsible for, but I will give him credit for working within it and making it interesting.

While the ending is bit clichéd, with things working out for the best, even if they don't end up as the characters expected, the book itself is fun. Not as fun as actually playing the game would probably be, but still worth trying none the less. If you don't mind a bit of mindless violence in your games, or in your reading, then give Blood Bowl a try. I just hope the next book has more on-field action, now that Forbeck has set everything up. Consider this a 4-yard pass, giving us second and 6.

David Roy
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